    Mac OS X            	   2  @     r                                      ATTR      r                       =  /com.apple.metadata:kMDItemKeyphraseConfidences       S  *com.apple.metadata:kMDItemKeyphraseLabels         +  +com.apple.metadata:kMDItemKeyphraseVersion     ;   ,  .com.apple.metadata:kMDItemTextContentLanguage      g     com.apple.provenance bplist00,	

 !"#$%&'()*+,#?r_#?׽U#?♬   #?~f	c%#?ȽKD#?ߍD    #?    #?O#?XkqK#?ِ    #?DW#?շ   #?QUx#?    #?8S #?2A #?é_!#?ç؝+#?q
#?jb@#?    #ʧ"B #    #iDd0 #g4#rϵ+# #Ȳ@#    #ҪQq#+i #նG0#st#Xt #	RL#Qk0#ٽ{#9io=#ۆR#ަ<#^=B(#x   #d#%L  7 @ I R [ d m v               !*3<ENW`ir{             -              bplist00,	

 !"#$%&'()*+,_!maintaining plausible deniability_risk of retaliation_initial assumptions_building mutual trust_convoluted conditional logic_initial deception_consistently cooperated_conditional cooperation_false sense of security_ultimately defaults_create confusion_appears complex_strategy description_fully predicting_indicating possible forgiveness]fake comments^previous round_misleading variable namesZkey roundsYchance of^maximize gains_endgame reduces_introduce occasional_retaliation logic_alternating unpredictably_mid-game exploitation_opponent defectedZpast moves_cooperative intent_opponent defects consecutively_rewarding cooperation]player config]code suggests_opponent guessing^full defection_heavily obfuscated_code obfuscation_likely early cooperation_continue defecting_showed early defection]past strategy]past tendency_opponent question_late-game aggression  7 [ q      6I[r-A]u!6Idy             -              bplist00                            
bplist00Ren                              ;g